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Zelda
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Spencer
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Joined: 17 Sep 2005
Posts: 1444
Location: Indiana

PostPosted: Fri Jul 07, 2006 7:52 am    Post subject: Zelda Reply with quote

Accelerating camera ftw!

*Note: Scroll down this page for more screenshots and/or look at topic page 2



smscroll.zip
 Description:
Short video of something you may have already seen, but smooother.

Download
 Filename:  smscroll.zip
 Filesize:  500.81 KB
 Downloaded:  17248 Time(s)

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burntfuse
Revolution Software Staff


Joined: 16 Aug 2005
Posts: 1903
Location: Boston, MA

PostPosted: Fri Jul 07, 2006 8:14 am    Post subject: Reply with quote

Very nice! This is your Zelda game, right? Any betas soon? Very Happy
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Jim e
Revolution Software Staff


Joined: 08 Jan 2005
Posts: 1555
Location: What September is over??

PostPosted: Fri Jul 07, 2006 8:19 am    Post subject: Reply with quote

I was like why are you posting this here, then I realised you don't have a zelda forum. Definately looks cinematically cool. How goes the scripting engine, works well or broked?

Post all the other screenies for fun!

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Spencer
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Joined: 17 Sep 2005
Posts: 1444
Location: Indiana

PostPosted: Fri Jul 07, 2006 8:21 am    Post subject: Reply with quote

I would if I had ftp access. Do you still have them on your server? Link Motivation it up.
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threefingeredguy
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Joined: 30 Aug 2005
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PostPosted: Fri Jul 07, 2006 1:10 pm    Post subject: Reply with quote

I remember playing that level.
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Spencer
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Joined: 17 Sep 2005
Posts: 1444
Location: Indiana

PostPosted: Fri Jul 07, 2006 1:32 pm    Post subject: Reply with quote

Scripting's workable. I'm not going to change it again (each time I had to rewrite all the scripts) so it's final.

Yeah, 3fg, I've been working on that one quite a lot (the platform that moves over the hole is totally redone), you'll have to play through it again once it's finalized.
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threefingeredguy
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PostPosted: Fri Jul 07, 2006 1:34 pm    Post subject: Reply with quote

Not a problem Mr. Green.
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tifreak8x
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Joined: 09 Sep 2005
Posts: 198
Location: Indiana

PostPosted: Fri Jul 07, 2006 5:20 pm    Post subject: Reply with quote

This is a bummer... I have tried to view the file in both Win media player and Real Player, neither will play it... Sad
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Jim e
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Joined: 08 Jan 2005
Posts: 1555
Location: What September is over??

PostPosted: Fri Jul 07, 2006 7:27 pm    Post subject: Reply with quote

Spencer and his weird video coompressions, whats xvid? pfff gif thank very much
http://www.revsoft.org/phpBB2/files/smscroll_147.gif


Anyway I'll see if I can find those gifs I had made....


Edit: turned to gif.



smscroll.gif
 Description:
Gif of zelda
 Filesize:  233.37 KB
 Viewed:  94053 Time(s)

smscroll.gif



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Mike_K
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Joined: 30 Dec 2004
Posts: 24
Location: St. Louis

PostPosted: Fri Jul 07, 2006 8:46 pm    Post subject: Reply with quote

Must be my lucky day!

Will Link be subject to damage / outside events while the camera is holding control? That one octork looked pretty close to doing some damage to Link.

-Mike
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Kevin
1337: ph34r mE


Joined: 04 Sep 2005
Posts: 1456
Location: Chesapeake, VA

PostPosted: Fri Jul 07, 2006 9:46 pm    Post subject: Reply with quote

http://digg.com/programming/Zelda_on_a_TI-83+

Digg It!

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threefingeredguy
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PostPosted: Fri Jul 07, 2006 9:56 pm    Post subject: Reply with quote

Mike_K wrote:
Must be my lucky day!

Will Link be subject to damage / outside events while the camera is holding control? That one octork looked pretty close to doing some damage to Link.

-Mike
Yes indeed, while beta testing this dungeon I died during this particular cinematic. As a test of course, I could never lose at a video game by accident. Pshaw.

Kevin: Awesome! Dugg!


Edit: WHOAH Mike returns. And deathsting is back. And Spencer is more active than usual. And Madskillz decides to code. Good week.
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NanoWar
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Joined: 13 Sep 2005
Posts: 906
Location: Free.

PostPosted: Sat Jul 08, 2006 2:38 am    Post subject: Reply with quote

threefingeredguy wrote:
Edit: WHOAH Mike returns. And deathsting is back. And Spencer is more active than usual. And Madskillz decides to code. Good week.

Even better: I'm home, too. Next week I could continue coding!

Spencer, the video looks good, but it could be a bit longer!
When I double-clicked it in WMP I first turned on the sound and expected something Very Happy.

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threefingeredguy
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PostPosted: Sat Jul 08, 2006 9:21 am    Post subject: Reply with quote

Haha, nice. My favorite part was the "Even better". Welcome back all.
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threefingeredguy
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PostPosted: Sat Jul 08, 2006 11:03 am    Post subject: Reply with quote

I see that this is on digg.com, so I will make some screenshots of my beta testing really quick. Here is a gif of what happened when a shielding bug messed up an enemy's data and turned it into some sort of invincible spider:



More coming! To contact me about this (I am NOT the author) AIM me at threefingeredguy or join #revsoft on efnet.
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