Posted: Mon May 31, 2010 9:22 pm Post subject: Map Editor
This screenshot is paired with the announcement that the game will be playable on PC! The core will be common, emulated with Wabbitemu on non-z80 platforms.
This map editor integrates SPASM and Wabbitemu to provide an awesome interface for editing Zelda scenarios. It assembles the app as you go, so what you see in the editor is what will be on calc, to the pixel.
mapeditor.png
Description:
The interface for editing scenarios
Filesize:
170.81 KB
Viewed:
337 Time(s)
testing.png
Description:
You can immediately test after making changes to a map
Joined: 20 Jul 2007 Posts: 58 Location: The dark side of the moon
Posted: Mon May 31, 2010 10:45 pm Post subject:
That's a pretty awesome tool. I'm surprised that you went to the length of adding color too! Very impressive! _________________ Projects:
MTG style card game on the 83+ Series: Discontinued
Gradius: Discontinued
Unnamed RPG: Conceptual stages
???: Conceptual stages
For dungeons to play exactly as intended you would play at 96x64, but I have a feeling it would be more fun to expand the view to a whole map's worth. I should have some freedom to add fancy effects to the PC version to replace camera movements and the like.
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